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Germany as AI
05-25-2017, 01:39 PM,
#11
RE: Germany as AI
Actually Gris, your point about the encirclement's totally defeats my argument about fixed OOBs, to a point, but a big point.  I agree if division X is scheduled to appear on turn 20 then no matter what happens that division will appear, whether it is new or a rebuild.  So if I destroyed division X on turn 3 around Minsk it doesn't matter, and that would suck big time.  BUT! you would still be without that division for that many turns; of course then manpower would be eliminated from play which would take away a tactic for the Germans and the Russians would have more divisions than in real life since you are destroying them but they are coming back.

However, I totally disagree with the "checker board" defence, that is purely a game mechanic play knowing that a crappy division split up and placed with a hex between will soak off Axis fuel and MPs.

My take on Russia, and I am sure yours' too, is to build a line and defend it as I am currently doing at the Dnieper.

So I agree with your points of view now, you took me to an area I had not thought of, I only thought about 'what is good for the goose is good for the gander'.  It almost seems that GG knew what he was doing when he built the game.

You can never balance a game, or a scenario, because the human element will always make it tilted one way or the other.  I have made SP scenarios for tournament play, red on blue, with each side having identical forces and players still said it was unfair do to terrain etc etc.

Good discussion eh. Helmet Wink
Some of us are busy doing things; some of us are busy complaining - Debasish Mridha
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Messages In This Thread
Germany as AI - by Weasel - 05-20-2017, 10:11 AM
RE: Germany as AI - by Gris - 05-23-2017, 09:28 AM
RE: Germany as AI - by Weasel - 05-23-2017, 11:20 AM
RE: Germany as AI - by Gris - 05-23-2017, 12:11 PM
RE: Germany as AI - by Weasel - 05-23-2017, 01:15 PM
RE: Germany as AI - by Gris - 05-23-2017, 02:16 PM
RE: Germany as AI - by Weasel - 05-24-2017, 06:38 AM
RE: Germany as AI - by Gris - 05-24-2017, 08:17 AM
RE: Germany as AI - by Weasel - 05-25-2017, 08:50 AM
RE: Germany as AI - by Gris - 05-25-2017, 11:03 AM
RE: Germany as AI - by Weasel - 05-25-2017, 01:39 PM
RE: Germany as AI - by Gris - 05-25-2017, 03:28 PM
RE: Germany as AI - by Weasel - 05-26-2017, 07:12 AM
RE: Germany as AI - by Gris - 05-26-2017, 07:44 AM
RE: Germany as AI - by Weasel - 05-26-2017, 11:01 AM
RE: Germany as AI - by Gris - 05-26-2017, 11:30 AM
A fine example of AI play - by Weasel - 06-16-2017, 07:34 AM
RE: A fine example of AI play - by Gris - 06-16-2017, 11:44 AM
RE: Germany as AI - by Weasel - 06-16-2017, 11:59 AM
RE: Germany as AI - by fritzfarlig - 06-16-2017, 06:11 PM
RE: Germany as AI - by Weasel - 06-17-2017, 09:27 AM
RE: Germany as AI - by Gris - 06-17-2017, 09:50 AM
RE: Germany as AI - by fritzfarlig - 06-19-2017, 05:14 AM
RE: Germany as AI - by Gris - 06-19-2017, 07:48 AM
RE: Germany as AI - by Weasel - 06-19-2017, 11:56 AM
RE: Germany as AI - by fritzfarlig - 06-19-2017, 04:26 PM
RE: Germany as AI - by Weasel - 06-22-2017, 12:08 PM
RE: Germany as AI - by Gris - 06-22-2017, 01:32 PM
RE: Germany as AI - by Weasel - 06-23-2017, 11:05 AM
November 1942 turn 75 - by Weasel - 10-31-2017, 11:49 AM
RE: November 1942 turn 75 - by Gris - 10-31-2017, 03:01 PM
RE: Germany as AI - by Weasel - 11-01-2017, 06:42 AM
RE: Germany as AI - by Gris - 11-01-2017, 06:53 AM
RE: Germany as AI - by Weasel - 11-01-2017, 12:51 PM
RE: Germany as AI - by Gris - 11-01-2017, 01:40 PM
RE: Germany as AI - by Weasel - 11-02-2017, 07:10 AM

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