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Night Rules Bug
06-28-2014, 03:18 AM,
#1
Night Rules Bug
Anybody try a Night Rules scenario? Seems like since 2.01 came out, these scenarios aren't functioning as they're supposed to. I looked at one WF scenario and one RS scenario, both Night rules scenarios, and the problem is the same. Instead of visibility being 1-hex, units can see enemy units as with normal visibility. I just started playing the Screaming Eagles scenario against Boisforas, and noticed that a US unit (that did not fire in the previous turn) three hexes away from the enemy is under fire from them without the benefit of a starshell being fire. Has anybody else experienced this?
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Messages In This Thread
Night Rules Bug - by Schwerpunkt75 - 06-28-2014, 03:18 AM
RE: Night Rules Bug - by berto - 06-28-2014, 07:33 AM
RE: Night Rules Bug - by Kool Kat - 06-28-2014, 09:29 PM
RE: Night Rules Bug - by berto - 06-28-2014, 11:49 PM
RE: Night Rules Bug - by berto - 06-29-2014, 04:53 AM
RE: Night Rules Bug - by 5 Leichte Div - 06-28-2014, 07:26 PM
RE: Night Rules Bug - by Kool Kat - 06-30-2014, 07:07 AM
RE: Night Rules Bug - by Hawk Kriegsman - 06-30-2014, 08:53 PM
RE: Night Rules Bug - by berto - 06-30-2014, 09:16 PM
RE: Night Rules Bug - by 5 Leichte Div - 07-01-2014, 06:01 PM
RE: Night Rules Bug - by Warhorse - 07-01-2014, 09:00 AM
RE: Night Rules Bug - by Schwerpunkt75 - 07-01-2014, 10:37 AM
RE: Night Rules Bug - by Schwerpunkt75 - 08-03-2014, 11:13 AM
RE: Night Rules Bug - by berto - 08-03-2014, 01:31 PM
RE: Night Rules Bug - by Big Dawg - 08-04-2014, 05:40 AM
RE: Night Rules Bug - by berto - 08-04-2014, 06:28 AM
RE: Night Rules Bug - by Jason Petho - 08-05-2014, 02:35 AM

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