• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Extreme Assault Tactics - What Works Best?
06-30-2010, 09:23 AM,
#11
RE: Extreme Assault Tactics - What Works Best?
But every ROLL is a LUCK ROLL, whether you have EA on or not, it is up to the game engine to make the final call, not the odds. As far as the bullet points go I am assuming the softening up means you have disrupted all of the units you want to over run, otherwise if you have one undisrupted unit in the over run hex, chances are you will not get the over run unless the strength points of the undisrupted unit are very low or you over run with something like the Axis Flame Thrower half track which has a assault factor of 16. But even with favorable odds, you may not get the OR because of the Luck Roll of the AI and whether you have EA on or not.
Quote this message in a reply


Messages In This Thread
RE: Extreme Assault Tactics - What Works Best? - by Troll - 06-30-2010, 09:23 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)