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2 questions
06-11-2010, 01:33 PM,
#3
RE: 2 questions
Frozen ground is to simulate conditions where no large scale digging in can take place that would protect a full unit.

Sure, picks and explosives were available to dig in here and there. Just not enough to be digging in numerous units per turn in these conditions represented by the frozen terrain. Remember, an IP or TRENCH includes much more than a shallow hole or slit trench. The counter ups the defense value of the unit from fire by factoring in small local mine fields, bore sighted weapons that might pin part of the enemy unit attacking the hex, barbed wire to channel the attackers, etc.;all those things that are in tactical scale games are abstracted here in the fortification counters.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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Messages In This Thread
2 questions - by bwv - 06-11-2010, 04:43 AM
RE: 2 questions - by Ricky B - 06-11-2010, 04:59 AM
RE: 2 questions - by Dog Soldier - 06-11-2010, 01:33 PM

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