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Hints/Tips & Steel Panthers Documents
04-20-2010, 04:14 AM,
#7
RE: Hints & Tips
With AH's remember that at low level they are NOE (nape of Earth) which is +1 to whatever level the hex they are in is. So use -2 levels to hide your AH's whenever possible.
Another thing about AH's is that if you are using Ordinance sections to re-supply them ( somewhat gamey but commonplace) Re-supply always does HE first. So if you have emptied your Chain gun magazine(s), those will be loaded before the ATGM's. If you have rockets, the HE rockets will be loaded next, then ATGM's. So it's better to use the 'w' key to shoot your ATGM's then run back to reload. Save your chain gun and rockets for op fire.
Sometimes when your AH gets supressed, you can land it in a quite spot and let it rally.

On defense, before you shoot at an AH, check it and see if it is retreating. AH's seem to get 'hero' rally rolls, which if they pass gets them back to ready status. SO if it's in button or retreat mode, leave it alone.
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Messages In This Thread
Attention those who teach newbies. - by Weasel - 12-16-2007, 06:26 AM
Hot Keys, Quick Reference Sheet - by Cross - 01-03-2009, 09:58 AM
AAA routine - how it works - by Weasel - 02-02-2009, 03:45 AM
Hints & Tips - by Imp - 04-20-2010, 03:05 AM
RE: Hints & Tips - by low_bidder - 04-20-2010, 04:14 AM

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