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Aachen west wall anyone want to try it out.
06-02-2009, 12:19 AM,
#3
RE: Aachen west wall anyone want to try it out.
John:

I took a quick look at "Aachen West Wall" since I'm intrigued with large unit scenarios. It looks best for team play... but I noted some puzzling design elements:

* Allied player moves first, but there are no on board Allied units at start of the game or scheduled reinforcements for Turn #1? :conf:

* Majority of German Turn #1 reinforcements come on the extreme left map edge; every couple of hexes, without regard to utilizing existing roadways or other terrain features? Is this to simulate confusion and/or arriving retreated units from a previous battle? :conf:

* Many of the Allied Turn #2 reinforcements come on either adjacent, in the line of sight, or in some cases, right on top Eek of on board German units? :conf:

I believe this scenario design needs some work before play testing begins? :chin:
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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RE: Aachen west wall anyone want to try it out. - by Kool Kat - 06-02-2009, 12:19 AM

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