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PBEM Generated Battle (Quick Battle)
02-24-2009, 08:48 PM,
#32
RE: PBEM Generated Battle (Quick Battle)
From Rule #5:
"Gaming ladders are a tried and true method of tracking a gamer's progress over time. Our ladder's are intended to encourage wargaming. As such, Blitz members are rewarded for playing, whether they win, lose, or draw."

Fair enough Junk.
If you don't care about the ladder and the ladder is what drives the CS games at this club, then your points should be put in their proper place? :chin:

If generated battles are that much fun, players will use them. If they play them only for fun, and they do not want to report them, then more power to them. It does kinda work contrary to the ladder concept? But, I see your point.
If they want to take time to upload them into the dBASE and report them, more power to them? :smoke:
There are quite a few custom scenarios in the dBASE already that seem like they were randomly generated. ;)

I do not mind shuffling a deck and playing a game of cards. I would have a problem if the shuffling would create "tiddly winks" when I wanted to play poker.

To each his own. And, I do believe you brought up an interestng point. It just does not fit the concept of the club's ladder system unless more work is done?

cheers

Ed
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RE: PBEM Generated Battle (Quick Battle) - by Herr Straße Laufer - 02-24-2009, 08:48 PM

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