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PBEM Generated Battle (Quick Battle)
02-20-2009, 12:16 PM,
#11
RE: PBEM Generated Battle (Quick Battle)
I'm thinking around the 80-20 rule might work. 80-20 Major, 60-40 Minor, between 41-59 Draw.

DCGs and Generated do not have Victory conditions. The Minor/Major/Draw boxes are all zero. First side gets kill points and objective points displayed in total.
One of the players might have to add the objective points total, although in this battle, I as Allies and first side, had all the objectives at the start, so my total score at the start was the total objectives. In my DCGs, the enemy has the objectives and my total is zero.
The total first side score at the end will be obj's plus the difference in kills. Divide one number by the other to get the percent.

BTW there is a chart that shows turns*complexity = modified complexity then the chart tells you what SM number to use to add the battle to the db.
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RE: PBEM Generated Battle (Quick Battle) - by junk2drive - 02-20-2009, 12:16 PM

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