• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


NATO, WAPA and the indefensibility of LandJut in NGP and D85
07-16-2009, 09:29 PM, (This post was last modified: 07-16-2009, 09:31 PM by JDR Dragoon.)
#74
RE: NATO, WAPA and the indefensibility of LandJut in NGP and D85
Last playtest complete. The scenario is ready to be moved into the approved area. Some final observations:

-It is vitally important that the NATO player do not allow himself to be decisively engaged during the first 48-72 hours. 6th PzG. must escape to the north with most of its fighting strenght relatively intact. WAPA can bring a lot more firepower to bear, especially a lot of towed artillery. The NATO player must continually move out of range in order to deny WAPA their firepower advantage.

-WAPA must spare the mobile Supply units as much as possible for later. During the first 36 hours it might actually pay off to send units on "Low Fuel/Ammo" BACK to within range of the stationary suppl depots near the border rather than use up precious mobile Supply on them needed for later.

Thanks to Kuriltai and Varjager who helped with playtesting.

That was it.
Send this user an email
Quote this message in a reply


Messages In This Thread
RE: NATO, WAPA and the indefensibility of LandJut in NGP and D85 - by JDR Dragoon - 07-16-2009, 09:29 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)