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Flag Talk
06-29-2010, 12:21 PM, (This post was last modified: 06-29-2010, 12:24 PM by Bear.)
#14
RE: Flag Talk
(06-26-2010, 04:12 AM)Weasel Wrote: I just finished a game where I held the flag and was clearly controlling the battle, yet the flag remained neutral and I lost because I was aggressive and forced the issues losing about 170 men to my opponents 90, and 2 vehicles to his 1. My opponent had units in the sphere so no one controlled the flag.

Don't you think this way of doing flags negates the point of attacking and holding an objective. What is the sense if, like you stated above, you can sit a HQ unit within 50m and force the flag neutral while the other person has a company in the area. What is the point of flags then?, might as well just play a battle of attrition instead.
Sort of Combat Mission meets Alice Through the Looking Glass.


Yes, but with a well tested scenario this sort of gamesmanship is minimized or eliminated.
That is why so many prefer quick games, where gamesmanship dominates the end result. Little to do with tactics, quick games focus on micro managing the force pool and gamesmanship. Nothing to do with tactics in an historical perspective.
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Messages In This Thread
Flag Talk - by Der Kuenstler - 09-02-2007, 01:48 PM
RE: Flag Talk - by cillmhor - 09-02-2007, 07:19 PM
RE: Flag Talk - by Koen - 09-02-2007, 08:18 PM
RE: Flag Talk - by PoorOldSpike - 09-02-2007, 08:32 PM
RE: Flag Talk - by PoorOldSpike - 09-02-2007, 08:37 PM
RE: Flag Talk - by Koen - 09-02-2007, 09:17 PM
RE: Flag Talk - by PoorOldSpike - 09-02-2007, 10:36 PM
RE: Flag Talk - by Der Kuenstler - 09-04-2007, 10:54 PM
RE: Flag Talk - by Weasel - 06-26-2010, 04:12 AM
RE: Flag Talk - by Splork - 06-26-2010, 12:20 PM
RE: Flag Talk - by Weasel - 06-27-2010, 04:36 AM
RE: Flag Talk - by Bear - 06-29-2010, 12:21 PM
RE: Flag Talk - by Splork - 06-28-2010, 04:35 AM
RE: Flag Talk - by Weasel - 06-29-2010, 05:58 AM

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