• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


AI Orders
03-24-2007, 09:20 AM,
#1
AI Orders
Boy I love this feature! Nice to see units can be given "Hold" orders and they won't go wandering every which way, leaving perfectly good defensive terrain! I'm using it for Kursk and I had a question about the "eaches". How do I give an AI order to all of the support units like engineers, AT, tank, and arty that belong to, say, a Soviet Army? Obviously if I give the 48th Army an order to move to a hex the whole army will move there. I tried it on an individual tank unit and the view AI orders showed the correct hex and "48th Army Units" - is this the lowest fidelity I can go here? And speaking of the corps and army level HQs, how do I give them an order so they stay within command range w/o having the whole army move there?
Quote this message in a reply


Messages In This Thread
AI Orders - by bk6583 - 03-24-2007, 09:20 AM
RE: AI Orders - by Glenn Saunders - 03-24-2007, 10:01 AM
RE: AI Orders - by Liebchen - 03-24-2007, 10:07 AM
RE: AI Orders - by bk6583 - 03-24-2007, 11:01 PM
RE:��AI Orders - by Glenn Saunders - 03-25-2007, 12:10 PM
RE: AI Orders - by bk6583 - 03-25-2007, 11:34 PM
RE:��AI Orders - by Glenn Saunders - 03-26-2007, 02:18 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)