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New Kursk campaign
06-13-2006, 03:48 AM,
#10
RE: New Kursk campaign
Landser34 Wrote:Hi Mike Does your update on the campaign do anything with the German replacement rate 6 percent which is way out of the realm of reality because by 43 once a German Soldier became food for the worms there was not that many Germans to bring units up to 100 percent strength is seen German units in this about worn down to a 100 or so men but pull them out of line for around 10 or so turns and they are about up to strength again.The Soviet Replacement rate is out of kitler on the Stock game 2 percent

Hi, Its a fair comment and I thought about it . I never got round to changing it i guess .

The way I looked at this was that in Kursk its a short time period and all available walking wounded and FE Units would have been used up , The Germans were pretty good atr this sort of thing. Perhaps the Ruskies could be a little more . The casualties in my game will be more than the stock, i do not think axis units will recover to full strength .

Michael

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Messages In This Thread
New Kursk campaign - by cavalry corps - 06-06-2006, 02:45 AM
RE: New Kursk campaign - by cavalry corps - 06-07-2006, 01:24 AM
RE: New Kursk campaign - by Glenn Saunders - 06-07-2006, 05:37 AM
RE: New Kursk campaign - by Landser34 - 06-10-2006, 02:12 AM
RE: New Kursk campaign - by cavalry corps - 06-13-2006, 03:48 AM
RE: New Kursk campaign - by Steel God - 06-11-2006, 04:19 AM
RE: New Kursk campaign - by cavalry corps - 06-13-2006, 03:08 AM
RE: New Kursk campaign - by Indragnir - 06-13-2006, 03:37 AM
RE: New Kursk campaign - by cavalry corps - 06-13-2006, 03:41 AM

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