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Getting an overview of reinforcements
07-03-2020, 05:09 AM,
#7
RE: Getting an overview of reinforcements
(07-02-2020, 12:19 AM)CheerfullyInsane Wrote:
(07-01-2020, 12:49 PM)Liebchen Wrote: When I've played campaigns, I've printed out maps and drawn on them, and reviewed the reinforcement menu to hand-write a list of formations.

Yeah, well that would require desk-space of which I have none. Big Grin
(Nor a printer, for that matter.)

Ah well, I've found my own system using spreadsheets to get an overview.
Just a little annoying, that's all.

Next way is very difficult and I've never managed it because I haven't spent much time trying to do it. The reinforcement schedule is actually in the .scn file. The .scn file tells you how and in what condition the units arrive in. However the units are listed by an assigned unit ID number.

[Image: 2020-07-02_19h33_04.png]

So here on the 17th December on turn 1 we have 4 units ID 33726/33730/33731/33732 arriving.

To find out what these units are you need to look in the relevant OOB file.

[Image: 2020-07-02_19h32_32.png]

So in fact these units are the von der Hydte units. 

Now if you could import both files into spreadsheets, tidy them up and use a lookup then you could create a table of the reinforcements by comparing both spreadsheets. Even better a person who was skilled in Visual basic could manage it. 

A lot of work when the game does it for you as a display, but if you want some form of print out then this a long winded way.

By the way I'm not 100% sure of everything displayed in the .scn file.
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RE: Getting an overview of reinforcements - by Plain Ian - 07-03-2020, 05:09 AM

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