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Using JSGME for Alt graphics in PzB Normandy
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Using JSGME for Alt graphics in PzB Normandy - by Pinetree - 01-07-2016, 09:03 PM
RE: Using JSGME for Alt graphics in PzB Normandy - by Strela - 01-07-2016, 09:57 PM
RE: Using JSGME for Alt graphics in PzB Normandy - by Pinetree - 01-07-2016, 10:35 PM
RE: Using JSGME for Alt graphics in PzB Normandy - by Compass Rose - 01-07-2016, 11:41 PM
RE: Using JSGME for Alt graphics in PzB Normandy - by Richie61 - 01-08-2016, 01:23 AM
RE: Using JSGME for Alt graphics in PzB Normandy - by Stejones82 - 01-08-2016, 05:22 AM
RE: Using JSGME for Alt graphics in PzB Normandy - by Richie61 - 01-08-2016, 06:32 AM
RE: Using JSGME for Alt graphics in PzB Normandy - by phoenix - 01-08-2016, 04:33 AM
RE: Using JSGME for Alt graphics in PzB Normandy - by Pinetree - 01-09-2016, 10:32 AM
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The first thing I did is get all the alt graphics that are spread all over the folders and package them for JSGME so it's easy to swap files in and out. Very similar to what the devs did for JTCS. Here's a screen shot:![[Image: jsgme_PzB.jpg]](https://www.theblitz.club/uploads/files/45e/jsgme_PzB.jpg)

