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Wiggum's "Battles of Normandy" Artwork Mod
12-22-2015, 06:08 PM, (This post was last modified: 12-22-2015, 06:24 PM by phoenix.)
#17
RE: Wiggum's "Battles of Normandy" Artwork Mod
Wow. I really like it, David. Thanks. It's certainly a start. It's somehow clearer for me too (I think mainly because the bocage hedge edges are thinner). See the roads easier in the clutter too. I much prefer it. It's that easy to do? What do I do to get it into my copy? Do I simply remove the 100 sheet, then copy and rename the 50 graphics as 100? Did you double the number of buildings though? I would have thought you would need to double the number of buildings in each image, as Wiggum suggested? Yet it looks fine as is in your pics above. Would be better if some of the building concentrations were denser, but it still looks better, I think, as more accurately scaled. If I can just copy that over I would do it, then, I think, add some black highlights/shadows to each individual building graphic (I did this for my PC games and it didn't take too long), just to bring the buildings out more.

I guess the bunkers look a bit large now? Obstacles still ok, I think. Maybe bridges should be reduced too? Maybe not, need to see them clearly.

But it's certainly much more 'to scale', no?

Could you please post these files for me, David? Be easy enough for me to re-do the bunkers smaller, I'm guessing. Maybe even easy enough for me to add in a few more buildings myself, to make town/village concentrations denser.

Peter
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RE: Wiggum's "Battles of Normandy" Artwork Mod - by phoenix - 12-22-2015, 06:08 PM

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