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Panzer Battles 2 - The Official Teaser Thread
11-05-2015, 09:39 PM,
RE: Panzer Battles 2 - The Official Teaser Thread
In most scenarios in Kursk, the Soviets start spread out in platoon strongpoints (bunkers/trenches) and the Germans start with their infantry merged into companies.

There is a casualty modifier (increase) for units with more than 125 men, and all regular infantry companies have around 150 men. To avoid the penalty, you tend to split the companies up in two units as the Germans. 

A regiment has between about 50 (German infantry regiments) and about 100 (SS PzG regiments with a variety of support assets) units, but in most cases you can divide that number by 2 or 3 to get to the number of on-map units.

A division has between about 200 and a bit over 300 units (SS), and you can divide that by 2 or 3 again to get to the number of units that are actually on the map.

Guards regiments have AT, MG and SMG units assigned to them, which increases the number of Soviet units that are on the map. The Germans only have MG and possibly pioneer assets assigned to their regiments/battalions.

A typical German battalion consists of an HQ, 3 infantry companies, an MG unit, battalion mortars as well as AT and infantry guns for the motorized units. With the companies split in two, you end up with 9 (regular infantry) to about 15 (SS) units in a battalion.

With everything split up except for the mortars, Guards have 17 units in a battalion: an HQ, 3 infantry companies (9 platoons), 3 MG units, 2 AT Rifle units, a two gun AT section and battalion mortars.
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Friday Update : August 7th - by Strela - 08-07-2015, 11:52 PM
RE: Panzer Battles 2 - The Official Teaser Thread - by ComradeP - 11-05-2015, 09:39 PM

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