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Panzer Battles 2 - The Official Teaser Thread
09-19-2015, 02:20 AM, (This post was last modified: 09-19-2015, 02:21 AM by ComradeP.)
RE: Panzer Battles 2 - The Official Teaser Thread
Well, with FOW on you only see the "background" with the unit art on it and the number of vehicles as a number or in X's, unless your adjacent to the unit in which case you can also see what formation it belongs to.

A "+" or other indicator wouldn't actually tell you what other vehicle is in the unit unless you have knowledge of the OOB, in which case it should be fairly easy to guess what other vehicle type is in there based on how the unit performs or at what range it opens fire.

The + is also used to indicate combined units for the friendly side, so another + might be confusing.

As to terrain height: I'm still not sure what it actually does aside from determining if certain unit types can be hidden.

A unit in a rail embankment hex, for example, is still only capable of seeing what it would normally see if it were a normal hex type. It can't spot along the embankment either.

Spotting is also at the same time calculated at an angle and also not calculated at an angle: units in a certain hex within LOS are always visible when moving around, even in terrain where that wouldn't be likely (forest, urban terrain), but spotting from high ground does take the spotting angle into account and is blocked by LOS-obstructing terrain.

To use an in-game example:

[Image: AMZTDQc.jpg]

These men can't see along the rail embankment to the north, even though they're on top of it, due to the brush hex in between. They also can't see beyond the brush hex blocking their LOS angle on the rail embankment to the southwest.
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Friday Update : August 7th - by Strela - 08-07-2015, 11:52 PM
RE: Panzer Battles 2 - The Official Teaser Thread - by ComradeP - 09-19-2015, 02:20 AM

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