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'The Capture of Balta' for RV
07-05-2012, 05:26 PM,
#7
RE: 'The Capture of Balta' for RV
I just finished an H2H game myself - I was keeping the Huns at bay until those reinforcements came down on me like an avalanche; I was able to hold the Germans to a minor victory, but I think this one may need to be re-looked at more for balance (unless scenario reports show that it is balanced and I just had a bad day, lol).

One issue I saw; one of the T-26's starts in a town hex, and I could not get it to move out of the terrain. Anyone else have this issue? I thought maybe it was supposed to reflect a 'turreted pillbox' which there were a lot of in Stalingrad, but I found in the base scenario by Kibler that it was a originally located in a road hex and Frank had moved it over one hex to the town hex. I left it there but now I am wondering on the wisdom of that move.

Anyway, I am interested to see how others fare on this one, I always liked this scenario.
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Messages In This Thread
'The Capture of Balta' for RV - by Marc Bellizzi - 06-28-2012, 04:54 AM
RE: 'The Capture of Balta' for RV - by grofaz - 06-28-2012, 08:03 AM
RE: 'The Capture of Balta' for RV - by grofaz - 07-05-2012, 11:59 AM
RE: 'The Capture of Balta' for RV - by Marc Bellizzi - 07-05-2012, 05:26 PM
RE: 'The Capture of Balta' for RV - by grofaz - 07-06-2012, 04:36 AM
RE: 'The Capture of Balta' for RV - by grofaz - 07-06-2012, 07:15 AM
RE: 'The Capture of Balta' for RV - by grofaz - 07-06-2012, 07:27 AM
RE: 'The Capture of Balta' for RV - by grofaz - 07-07-2012, 02:56 AM

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