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The Bite the Bullet Tournament Thread
01-26-2012, 05:37 PM,
#13
RULES Bite the Bullet Tournament
I have just gone through the rules again for the Tournament:
http://www.lfmedia.com/dave/bite-the-bullet/rules.htm

and this rule in particular caught my attention:
If your opponent withdraws or quits, you will receive a win for that match. There will be no substitute players.

So, with that in mind I am giving a cut-off date for getting back into the tournament - 1 February 2012.

If I have not heard from any specific player by the 1st February 2012 then I will consider that player unavailable to continue and the bracket will be adjusted accordingly.

Unfortunately it also means that I will not be including any new players in the Tournament (sorry Ivan and Larry – however I have new Tournament starting shortly and will be revealing details soon – you are more than welcome to play in that one).

Here are the Bite the Bullet Tournament Rules:
THE RULES
• Each player will play a mirror match versus their opponent listed on the bracket (same game playing both Allies and Axis).
• All scenarios will be 16 turns or less.
• There will be no ties. If a mirror match ends up tie/tie, minor/minor or major/major, then I will need to be provided with a final point scored on both sides. The total number of points will break the tie, so an extra transport destroyed or saved may make the difference.
• Everyone starts in the winners bracket as you can see. If you lose a match, you are moved to the losers bracket where you can still fight your way back and win the tournament.
• If you lose a match in the losers bracket, you are out of the tournament, but you will receive the tournament badge for playing in the tournament.
• If your opponent withdraws or quits, you will receive a win for that match. There will be no substitute players.
Specific tournament game rules:
• You may exit unloaded transports from the map.
• All options will be on except for extreme assault and the variable visability.
• Any unit with an assault factor can be used in an assault.
• No blocking of roads or exit hexes with unloaded transports.
• No use of units without firepowder as spotters.
If I have failed to address any aspect of the rules that you need to be qualified, please contact me and I will inform all participants in regard to a decision.
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RULES Bite the Bullet Tournament - by Ashcloud - 01-26-2012, 05:37 PM

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