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France '14 AAR Uncovering the Enemy's Hand!
08-17-2011, 07:58 AM,
#4
RE: France '14 AAR Uncovering the Enemy's Hand!
Turn 3

German movements

Both battalion units holding hilltop position disrupt due to fire from a double battery of 75's which is very bad news, i push another FG unit up onto the ridge but it will be vulnerable for a move while still in T mode, an assault from St. Souplets relieves some pressure on my hilltop units and as an added bonus threatens to cut off a French battalion.

In centre French units arriving in T mode NW of Le Plessis take a 60 man disruption shot on the French turn and then lose a further 150 men on my move.

22nd Res Div still holding line against Moroccan Bde, this is turning into a battle of attrition as both sides slog it out, i have an advantage as i have two FG units available.

[Image: b369f9eea6CP%20turn%203.jpg]

I need 1000 points for a minor victory, i have 1283, so even if i lose a 250vp hex i am still plus 23 points on losses.

[Image: 121bb8d00fTurn%203%20VP%20table.jpg]
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RE: France '14 AAR Uncovering the Enemy's Hand! - by Mr Grumpy - 08-17-2011, 07:58 AM

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