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A few graphics glitches to report...
05-18-2011, 08:12 PM, (This post was last modified: 05-22-2011, 07:04 PM by John Given.)
#1
A few graphics glitches to report...
To whoever is in charge of fixing / making / improving the icons for the various units (Jason?)

Just a simple list of some anomalies I've noticed, all for JTCS, in no particular order:

1. In EF, the King Tiger is the new 'series turret' style, and I spy a white outline of the unit, near the 'north' portion of the icon from every direction save when the unit is pointing south or SE. This proud unit needs a redo on the icon to eliminate the white outline, and the outline of the turret is so fuzzy (where it meets the hull) that it's very hard to make out. :(

Might I suggest that there be an original porshe turret design (re)added to the oob for those who like the older style, or for historical reasons prefer it (the series turret did not appear till late '44, but the porshe turret was used on the earliest Tiger II's, starting in May '44).

2. Again for EF (and maybe WF too), a captured French HT used by the Germans, the Unic P107, needs to have 'German' colors. Currently, the ones in the oob are that ghastly yellow color. I have seen some painting and photo's of some captured examples, and they actually look quite good (and rather sinister, all dark grey).

3. In EF, another captured allied unit, called a T-34 M43 (747)r, seems to have a permanent winter paint scheme. It needs to have a proper skin for summer. It's features also seem slightly muddied and blurry.

4. A new HQ unit (for EF, maybe for WF as well), the Gepanzert, would seem to need armor. It looks to me like the vehicle is based on the German 231 armored car. I wasn't sure what effect this might have on game balance, but someone should look into whether this thing actually had armor (I might look myself later - I'm really tired). Very interesting unit by the way. It currently has a 'soft' defense factor of two.

5. In EF, the Maultier (called SdKfz.3b Halftrack Prime Movers in the oob) quite frankly looks like crap. There is a very noticeable white outline all over the 'north' part of the unit regardless of what direction it's facing, AND the canvas top looks like it has small trees growing out of it (and not in a good way).

My suggestion is to fix the outline issue, and give the vehicle a cammo-style canvas. IF it were to 'lower' its canvas when unloaded (similar to how trucks do), this could easily become one of my favorite transports.

Btw, the WF version of the Maultier looks beautiful, and does not have any graphics issues that I can see.

6. In EF, a German rocket launcher HT called a Vielfachwerfer has a noticble white outline that is most noticeable on the gun tubes near the rear of the vehicle, and to a lesser extent in a few other spots. The unit is also colored a bit too dark, which makes details of the unit hard to make out.

7. In WF, a Russian (yes Russian - there are Russians in the WF oob) tank called a T-46r has a strange outline of a square that appears on the unit when you select it or hover your cursor over it. Low priority to fix this, but I thought, why not.

8. In EF, the German ADGZ armored car icon is much too large - the thing is as big as a tiger tank. It's also too darkly colored, which hides many of its features.

9. Almost forgot - a useful new Russian halftrack for EF called a ZIS42 - the vehicle seems too large, and is poorly drawn, actually blurry-looking in appearance. If this design could be reduced in size somewhat and have its graphics tigntened up, it would probably be a good looking machine. The graphic shows the canvas as missing, it might look better to have a canvas in place, similar to the truck.
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A few graphics glitches to report... - by John Given - 05-18-2011, 08:12 PM

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