• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


MapMod for First World War Campaigns
06-02-2010, 06:21 AM, (This post was last modified: 06-02-2010, 06:22 AM by Sch.)
#20
RE: MapMod for First World War Campaigns
(06-02-2010, 03:36 AM)Dog Soldier Wrote: I will second what Foul says. If you do not like the original graphics or any of the mods for graphics, make your own and share them here with the community.

I would much rather the HPS guys spend their time on all the excellent research they do for these games.

Dog Soldier
This is the kind of attitude why these games are only available for only a very limited audience.

And this is the kind of attitude why these games -if they remain unable to evolve- will eventually extinct.

When the "oldschool wargamers" are gone noone will play with such programs anymore.
And why would they? Nowadays one can run the latest games in 1920x1080 with astonishing visuals. Why would anyone without the tabletop war games backround pay full price for such an obsolote looking software?

It must be because of my age (iam 22), but i simply cannot understand what keeps from HPS from hiring 3 or so capable men to create the modern visuals their otherwise excellent games deserve.

The start of a new series (the ww1 campaigns) would have been a good opportunity to release a product with a new look.
But naaah, lets just keep the engine we used in the past 20 years.
Why change?
Quote this message in a reply


Messages In This Thread
MapMod for First World War Campaigns - by Jison - 05-29-2010, 03:03 AM
RE: MapMod for First World War Campaigns - by Sch - 06-01-2010, 02:39 AM
RE: MapMod for First World War Campaigns - by Sch - 06-02-2010, 06:21 AM
RE: MapMod for First World War Campaigns - by Al - 06-02-2010, 10:42 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)