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PBEM Generated Battle (Quick Battle)
02-23-2009, 08:34 PM,
#30
RE: PBEM Generated Battle (Quick Battle)
junk2drive Wrote:Yes I'm lazy and probably ADD.

Thin skinned too? :rolleyes:

junk2drive Wrote:I also like to play battles blind. Where neither player has ever played the battle before.

I prefer a balanced scenario over a blind unbalanced one that should only be played by the blind. :cool2:

junk2drive Wrote:When I play a balanced scenario vs an experienced player, it is no longer balanced.

That is more an experience and skill issue? Rather than a scenario issue? :chin:

junk2drive Wrote:Random force picks would probably drive you crazy too.

A very short drive for me. Eek
I've spent a little time on editing the randomly generated scenario the game engine created. It seems more work than making a hypothetical to begin with. Just less map making time, (though the map requires much attention too).

I'd like to see you come up with something. But, I am afraid we would then have to wait on the single coder to put it into the game?

cheers

Ed
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RE: PBEM Generated Battle (Quick Battle) - by Herr Straße Laufer - 02-23-2009, 08:34 PM

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