• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


NATO, WAPA and the indefensibility of LandJut in NGP and D85
11-04-2008, 12:05 PM,
#18
RE: NATO, WAPA and the indefensibility of LandJut in NGP and D85
JDR Dragoon Wrote:Getting late again. Tomorrow: What could be changed to make the Jutland Division and LandJut appear as close as possible in the game to what it would have looked like in 1985.

I'm new to the game so not familiar with the engine limits but what seems clear to me is that for a game that is basically company to battallion level (and even the occassional platoon) a simulation of the whole war is undoable and unplayable. So it would have to be detached from the other fronts.
Right now the baltic coast is undefended but in reality there plenty of naval (infantry), security and HS units to make a landing and the subsequent advance not the cakewalk it is now. At least the NATO player will know about it in some detail.

The 'small' units (even down independent HS and security platoons) will slow down WP advances. Right now if there isn't a major unit on hand they can roll on through unopposed and undetected.

This attached OB for NATO in 1989 is a good starting point for the NATO troops available. The detail for the HS, german naval and air force formations is incredible. It may be of some use. It shows just how extensive the german land forces besides the bundeswehr was.

Narwan
Quote this message in a reply


Messages In This Thread
RE: NATO, WAPA and the indefensibility of LandJut in NGP and D85 - by Narwan - 11-04-2008, 12:05 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)