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GoldFSR Graphics issue
01-17-2008, 10:21 AM,
#8
RE: GoldFSR Graphics issue
Hi Marquo:

I appreciate your reply. (As well as your efforts- that is definitely one BIG scenario- especially considering when you were working on it.

~For some reason I always get into posting whenever I have the least time to actually post...

I don't post here all that often ( I am not so new here as to be a 3 or 4 post wonder - but rather I don't post all that often so I tend to get archived...) - at any rate, the point is that I am not new to the series, just sorta new at this message board. I have been a big fan of Glenn's site, and it was one of the mods from his site that I had changed the 2d secondary roads color from yellow to red -it was sort of an expediency thing, in that for me it was fairly tough to pick out yellow roads on the Winter terrain backgrounds. VM is my inspiration for graphics- and I wish I had access to his sources (maybe in time... )

"Improvements" -well I don't know if I'd go that far - modifications maybe, but in fact I never got into this with the intention of doing this other than for myself. (I am trying to say I am playing around with the files, but mainly to see what happens- nothing more.)

Strengths: This is a tricky one, in that at this point there are OOBs out for a Dec '42 OOB for Stalingrad (with the II SS Pz Korps as a what if), Kursk, another one is out there for the Manstein attack only (for Kharkov), and then other '43 titles. Take anything with an 88 as an example. The hard attack value has gone up in recent games - from a hard attack value of 28 with a range of 2 to a hard attack value of 52 with a range of 2 ( I think I may also have spotted one with a range of 3 in one game as well). I figure that some of this is due to abstracting certain environmental aspects from one title to the next; but it doesn't always appear to be that way.

OOB: At least as far as the Germans are concerned I have a set of George Nafziger's OOB books -but won't have access to them for the foreseeable future ( I don't even know that it will help necessarily). I will probably change some unit titles to make their portraits a little more representative, and sort of give the OOB the fine tooth comb treatment. I think the S42 Dec 42 OOB came with the game - so that would be probably the nearest official OOB available *but* there are some differences in unit designations and compositions that I don't know how to deal with right now (and have not necessarily resolved to deal with in any event). It seems as if they found some of the SS Korps' divisions' infantry units were mounted in armored HTs (not a lot- like 1 battalion in each respective division) so that might be worth chasing up some time. Also that a large number of the German bridging engineers don't have the bridge capability (which considering the terrain might be a moot point - I guess it depends upon when they arrive and what the situation might be like when they enter play). There were some other things that I noticed but won't bore anyone with right yet. I might follow this up with you via email if that is ok. :)
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Messages In This Thread
GoldFSR Graphics issue - by von Nev - 01-07-2008, 02:17 PM
RE: GoldFSR Graphics issue - by Glenn Saunders - 01-07-2008, 02:45 PM
RE: GoldFSR Graphics issue - by von Nev - 01-07-2008, 03:08 PM
RE: GoldFSR Graphics issue - by Marquo - 01-09-2008, 01:12 PM
RE: GoldFSR Graphics issue - by -72- - 01-16-2008, 11:46 AM
RE: GoldFSR Graphics issue - by -72- - 01-16-2008, 12:32 PM
RE: GoldFSR Graphics issue - by Marquo - 01-16-2008, 01:35 PM
RE: GoldFSR Graphics issue - by -72- - 01-17-2008, 10:21 AM

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