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Spotting and unit quality - does it matter?
04-26-2007, 01:17 PM,
#19
RE: Spotting and unit quality - does it matter?
I guess the utility that I want to investigate is that of being able to sneak sniper units into a specific area to be able to detect "hidden" units.

It would also be beneficial to know at what ranges you can "reveal" units that you have not yet seen yet, are not hidden, but may occupy a piece of terrain that you must take.

Ex: I know enemy units have infiltrated some scattered trees where a large flag sits, but I do not know exactly where they are! If I had a sniper nearby, could he sneak into a position within LOS of the scattered trees that would reveal "hiding" units, or units with covered arcs on, that are just sitting there not hiding.

This would be extremely beneficial, especially if the enemy is confident that you cannot see him, and in fact, you can because a sniper reveals them. In the next turn, you can plot direct fire by infantry and HE on that unit, even though the unit is on covered arcs and won't fire, and even if the unit is hidden. Thus, effectively taking out the unit, without it getting a chance to fire back, due to the belief it is invisible.

Cheers!

Leto
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Messages In This Thread
RE: Spotting and unit quality - does it matter? - by Copper - 04-26-2007, 12:04 PM
RE: Spotting and unit quality - does it matter? - by Copper - 04-26-2007, 01:17 PM
RE: Spotting and unit quality - does it matter? - by Copper - 04-26-2007, 01:17 PM
RE:��Spotting and unit quality - does it matter? - by Copper - 04-27-2007, 01:09 PM
RE: Spotting and unit quality - does it matter? - by Copper - 04-27-2007, 03:29 PM

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