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Panzer Campaign Patches - part #1
12-02-2006, 05:28 AM,
#3
RE: Panzer Campaign Patches - part #1
New rule, from the manual:

Patrolling

It is possible to put a unit with men (not vehicles or guns) into a Patrolling state. To do this requires the full movement allowance of the unit and the unit cannot be Broken. While Patrolling, the unit will negate the ability of any Partisan unit within Deception range of having any Deception effects. In addition, a Patrolling unit will be able to spot any enemy unit within 2 hexes, regardless of line-of-sight restrictions. While in a Patrolling state, a unit has a 3/4 assault and fire value. It costs 1/2 of the movement allowance of the unit to recall Patrols. This is done automatically when the unit moves.

Is this included in Minsk 44 stock version?

//Engelbrekt
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Messages In This Thread
RE: Panzer Campaign Patches - part #1 - by Engelbrekt - 12-02-2006, 05:28 AM
RE: Panzer Campaign Patches - part #1 - by Krak - 12-03-2006, 06:15 AM
RE: Panzer Campaign Patches - part #1 - by Krak - 12-03-2006, 10:37 AM
RE: Panzer Campaign Patches - part #1 - by Richrd - 12-03-2006, 02:09 PM
RE: Panzer Campaign Patches - part #1 - by Richrd - 12-04-2006, 04:41 AM
RE: Panzer Campaign Patches - part #1 - by Hadge - 12-06-2006, 06:16 AM
RE: Panzer Campaign Patches - part #1 - by Hadge - 12-08-2006, 02:11 AM

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