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Kursk 43 updated art pack (and ALT scenarios)
06-09-2006, 11:35 PM,
#17
RE: Kursk 43 updated art pack (and ALT scenarios)
I've been playing the kursk alt sce's. They are very interesting ... I like the changes in most cases. IMHO the tweeks to firing ranges and assault and defense values makes perfect sense to me. (I assume the effect of firing at targets multiple hexes away deminishes with distance. Is that a fair assumption? i.e., an 88mm firing at a unit 4 hexes away has less chance of kills than firing at a target one hex away)

i haven't updated my artwork in a while so I forgot some of the packs have background art for the unit boxes. I change those back to the graded plain jane background because for my old aging eyes, the excellent vehicle/soldier images get a little lost in the background art ... but then art is a very subjective thing ... just my opinion.

I'm all for making the changes to all alt sce's.

thanks for your work ... Hank
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RE: Kursk 43 updated art pack (and ALT scenarios) - by Hank - 06-09-2006, 11:35 PM

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