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					Smoke and Craters in Scenario Design
				 
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					02-14-2014, 05:54 AM,   
(This post was last modified: 02-14-2014, 05:55 AM by Crossroads.)
				 
				
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Smoke and Craters in Scenario Design 
				
					From another forum: 
Quote:Smoke and Craters in Scenario Design  
 
A While ago someone placed a post asking whether it was possible place smoke and craters at the beginning of a scenario. I went looking for that post but couldn't find it..  
 
Anyway yes you can do it..  
 
For Smoke  
 
In the scenario file use the following formula  
 
9 x-coordinate y-coordinate 0  
 
so If you want to start a scenario with smoke in hex 22 17  
 
you place in the scenario file  
 
9 22 17 0  
 
For Craters  
 
In the scenario file use the following formula  
 
13 x-coordinate y-coordinate crater-damage-value  
 
there are levels of crater damage represented by the values 10, 20, 30, 40, 50 in order of increasing severity. These values are incremented each time an artillery strike hits a specific target hex.  
 
so to place a maximum damage crater in hex 22 17  
 
you place in the scenario file  
 
13 22 17 50  
 
Remember that the values in the scenario file are listed in x and y coordinate order, so these entries should be placed in the correct in order location.  
 
Matt ~Digger  
				 
				
				
				
				
				 
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