(03-16-2010, 09:52 PM)Leonadis Wrote: Making a leader stick to a non-leader unit for protection - this is an interesting idea. I will look to see if we can introduce an option for this.
This might lead to unintended consequences.
1. What happens if the unit goes berserk and charges?
2. What happens if the unit is routed?
2a. Is the leader "dragged" along with the routing unit?
2b.Is the leader left vulnerable in the hex when the unit routs, including getting himself surrounded?
3. Is the leader assumed to be in front of or behind the unit he is stacked with?
3a. If behind the unit, what happens if the hex is attacked from the rear?
3b. Is the leader hit first by missile fire or does he become immune to missiles?
3c. Where is the leader if the unit is on line formation and attacked from the flanks?
4. Can a leader not associated with a group, or out of range of his group be / become "stuck" to the nearest group?
5. Will this really slow game play if the "stick" is a command to be assigned to leaders?
Hope I brought up some good points, or at least showed how little I understand the under lying mechanics of this system. :conf:
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp