04-12-2007, 02:50 PM,   
(This post was last modified: 04-12-2007, 02:54 PM by Occam.)
				 
				
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							Occam 
 
 
							
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				RE: Germany 2 anyone? 
				 
					As far as i can see its valid... 
theres no real way to say if a unit will retreat 'under' an 
enemy helo unit. [cause helo zocs dont block] 
Lets just say there would be so much disruption in such a retreat it 
'might' result in over-run of unit. 
 
I'd do it myself, probably will in driving WP back over elbe. 
 
;) 
 
Musashi 
				 
				
				
				
				
				 
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					04-12-2007, 05:25 PM,  
				 
				
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							Engelbrekt 
 
 
							
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				RE: Germany 2 anyone? 
				 
					I have a tip. When we played the FG81 campaign we used the house rule of not allowing helicopters to end their turn adjacent to an enemy unit. Same also for helicopter infantry. This allowed blocking of retreats but not to an unrealistic level. 
				 
				
				
				
				
				 
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					04-12-2007, 06:56 PM,   
(This post was last modified: 04-12-2007, 07:13 PM by Occam.)
				 
				
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							Occam 
 
 
							
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				RE: Germany 2 anyone? 
				 
					Englelbrekt 
 
My 2 cents 
 
Nice workaround. 
I cant demand such of course but can ask WP to 
do so. Were starting to get to limmits of 'gamey'. 
In such a case its really up to player 
Do they think 14 M1a1's would not retreat under a few Mi24's ? 
or any 'unlanded helo' 
An M1 Co commander with 30 to 90 advancing WP tanks in front. 
And 4 hovering Mil24's behind 
Told to 'pull back ASAP' would do so. 
If i was that CC M1 i'd say, FU, here we go. And no sov helo element commander is stupid. They exist to assist attacks and to laterally harras 
nato movement, not to independantly block major unit retreats. 
Also terrain. under trees the helo's loose major potential 
in blocking 
But a depleated inf Co in open would 'be blocked'... 
It depends on context and house rules cannot cover such. 
As Elxaime has said to me. no-one wants heartburn over house rules. 
 
Musashi
				 
				
				
				
				
				 
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					04-12-2007, 07:19 PM,  
				 
				
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							Occam 
 
 
							
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				RE:  Germany 2 anyone? 
				
					tazaaron Wrote:total war in germany is way playable and hoping u guys give it a go, id like to here all your thoughts on it good or bad, if theres anymore pic just let me know i have um, all the minor issues that were posted r fixed and the games updated just get the update off the thread or it should be posted in download section already 
 
thank aaron 
Aaron
 
Thanks for the cool scenerio my friend. 
We'll try to do it justice. [lock and load guys, its showtime]
 
Musashi
				  
				
				
				
				
				 
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					04-13-2007, 12:22 AM,  
				 
				
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							Elxaime 
 
 
							
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				RE: Germany 2 anyone? 
				 
					OK, sounds fine no house rules on helos blocking retreats.
				 
				
				
				
				
				 
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					04-14-2007, 02:38 AM,  
				 
				
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				RE: Germany 2 anyone? 
				 
					
				 
				
				
				
				
				 
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					04-14-2007, 02:45 AM,  
				 
				
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							greg 
 
 
							
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				RE: Germany 2 anyone? 
				 
					ready too ...we nether start a war ...Mrs communists open fire first... 
 
Greg
				 
				
				
				
				
				 
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					04-14-2007, 04:40 AM,  
				 
				
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							Occam 
 
 
							
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				RE: Germany 2 anyone? 
				 
					We of the west can no longer tollerate the international communist conspiracy to sap and impurify all of our precious bodily fluids. 
 
Musashi
				 
				
				
				
				
				 
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					04-14-2007, 05:59 AM,  
				 
				
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				RE: Germany 2 anyone? 
				 
					
				 
				
				
				
				
				 
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					04-14-2007, 10:20 AM,  
				 
				
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							Elxaime 
 
 
							
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				RE: Germany 2 anyone? 
				 
					OK, off we go, first Pact turn coming soon....Good luck NATO.   
 
Remember, Lenin loves you! :smg:
				 
				
				
				
				
				 
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