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					08-25-2008, 08:39 AM,  
				 
				
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				Jason, RS units - groan 
				 
					Jason, 
 
For upcoming, please consider making Japanese "1st line infantry" (only) able to move "3" hexes, on force march, through jungle.  Additionally, the "knee mortars" (grenade launchers) should be able to move as regular infantry, not as 82mm mortars.  They should be faster.  Those would open up RS like nothing else. 
 
Cheers and very good job, 
Curt 
 
p.s.  please delete the "Banzai" attack
				 
				
				
Town Drunk
 
				
				
				 
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					08-25-2008, 08:54 AM,  
				 
				
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				RE: Jason, RS units - groan 
				
					Mr. Guberman Wrote:Jason, 
 
For upcoming, please consider making Japanese "1st line infantry" (only) able to move "3" hexes, on force march, through jungle.  Additionally, the "knee mortars" (grenade launchers) should be able to move as regular infantry, not as 82mm mortars.  They should be faster.  Those would open up RS like nothing else. 
 
Cheers and very good job, 
Curt 
 
p.s.  please delete the "Banzai" attack 
Hi Curt
 
You bet. I had just started tinkering with the Japanese, there is much more to come in future UPDATES. 
 
Jason Petho
				  
				
				
				
				
				 
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					08-25-2008, 02:21 PM,  
				 
				
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							Yossarian 
 
 
							
								Master Sergeant 
								  
								
							
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				RE: Jason, RS units - groan 
				 
					Jason, Thanks for saving the most interesting and entertaining army for last. Looking forward to any improvements. And please don't delete the Banzai Attacks....they are a part of history. Change or alter it if you must, but the Banzai Attack should always be an option in one form or another for the Japanese Army.  
 
Just my two cents from a concerned player. And thanks for working so hard on this project. It it appreciated. 
 
Mike/Yossarian  :smoke:
				 
				
				
				
				
				 
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					08-25-2008, 02:43 PM,  
				 
				
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							junk2drive 
 
 
							
								Lieutenant Colonel 
								  
								
							
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				RE: Jason, RS units - groan 
				 
					Banzai! You better make it an option checkbox first this time, lol 
 
Let the debate begin!
				 
				
				
				
				
				 
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					08-25-2008, 03:26 PM,  
				 
				
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				RE: Jason, RS units - groan 
				 
					Agree with Mike.  The Banzai charge is completely optional, needs no checkbox and does no harm because of that. Leave it there....it may not be a great simulation, but it is infinitely better than the non-flying anti-Newton bombers, and the bizarre bathtub Navy.
				 
				
				
				
				
				 
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					08-25-2008, 10:03 PM,   
(This post was last modified: 08-25-2008, 11:41 PM by Kool Kat.)
				 
				
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							Kool Kat 
 
 
							
								 Lieutenant General 
								  
								
							
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				RE: Jason, RS units - groan 
				
					Yossarian Wrote:Jason, Thanks for saving the most interesting and entertaining army for last. Looking forward to any improvements. And please don't delete the Banzai Attacks....they are a part of history. Change or alter it if you must, but the Banzai Attack should always be an option in one form or another for the Japanese Army.  
 
Just my two cents from a concerned player. And thanks for working so hard on this project. It it appreciated. 
 
Mike/Yossarian  :smoke: 
Agree.  :)
 
Please keep the Banzai Attacks, but limit such attacks to only surrounded / isolated units + leaders. IMHO this would better simulate the specific battle situations that led to Banzai Attacks - "... as a final suicidal attack gesture by surrounded Japanese forces" - Wikipedia.
 
Current game rules allow Japanese players to utilize the Banzai attack as a tactical option that is unrealistic and too "game-like."
				  
				
				
Regards,  Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
 
				
				
				 
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					08-26-2008, 12:22 AM,  
				 
				
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				RE: Jason, RS units - groan 
				 
					Apologies, I was primarily answering Curts OOB requests. Any form of programming suggestions are beyond my abilities and would have to be left to Wyatt's discretion.  
 
On the other hand, since the Banzai routine requires a key sequence to initiate, I would imagine it wouldn't be difficult to impose a house rule when playing Rising Sun with a like-minded opponent, if one really wished.  
 
Jason Petho
				 
				
				
				
				
				 
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					08-26-2008, 02:34 AM,  
				 
				
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							Kool Kat 
 
 
							
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				RE: Jason, RS units - groan 
				
					Jason Petho Wrote:On the other hand, since the Banzai routine requires a key sequence to initiate, I would imagine it wouldn't be difficult to impose a house rule when playing Rising Sun with a like-minded opponent, if one really wished.  
 
Jason Petho 
True. Good suggestion Jason!  :)
 
Players can always have a gentlemen's agreement on when a Banzai Attack could be initiated in their game.
 
It's not like a player could invoke a Banzai Attack that would go unnoticed by his opponent!  :whis:
				  
				
				
Regards,  Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
 
				
				
				 
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					08-26-2008, 02:05 PM,  
				 
				
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				RE: Jason, RS units - groan 
				
					mwest Wrote:It's not like a player could invoke a Banzai Attack that would go unnoticed by his opponent!  :whis: 
Dunno about that Mike...a distant relly of mine (Father' s cousin as I recall) who fought in the islands used to tell me about some of the potions that were made out of raisins, boot polish, dried apricots etc etc...put anybody to sleep, I reckon.  
				 
				
				
				
				
				 
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