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Battle of Angaur Island - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Battle of Angaur Island (/showthread.php?tid=61242) |
Battle of Angaur Island - Ashcloud - 03-03-2012 Hi All, I have just finished play testing Battle of Angaur Island (Version 1.1) and had a great time. The Americans land on Angaur Island on the only serviceable beaches possible and then face a daunting run through the jungle on 2 pathways to try and reach the vp hexes on the other side of the island. The pathways have a couple of bunkers and provide good jungle cover for the Japanese to really delay the Americans and slowly grind them down on their slog through the jungle with hit-and-run tactics. A fantastic map, and a real opportunity to hone your jungle fighting technique - find an opponent, go to the H2H section and register a test. Kudos to Kool Kat on this design. Regards, Ash RE: Battle of Angaur Island - Kool Kat - 03-04-2012 Thanks Ashley! ![]() I'm enjoying our test game too! Looking forward to switching sides... and giving it another "go!" ![]() RE: Battle of Angaur Island - Kool Kat - 03-10-2012 Gents: ![]() And for a real "change of pace" from my Rising Sun "Sorrow on Saipan" scenario... you should take my "The Battle of Angaur Island" out for a test drive! :jeep: Mobility and maneuver will win the day in this scenario versus a slug up a big hill! ![]() You may download the files and register for a test game HERE. |