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Battle of Angaur Island - Printable Version

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Battle of Angaur Island - Ashcloud - 03-03-2012

Hi All,

I have just finished play testing Battle of Angaur Island (Version 1.1) and had a great time.

The Americans land on Angaur Island on the only serviceable beaches possible and then face a daunting run through the jungle on 2 pathways to try and reach the vp hexes on the other side of the island. The pathways have a couple of bunkers and provide good jungle cover for the Japanese to really delay the Americans and slowly grind them down on their slog through the jungle with hit-and-run tactics.

A fantastic map, and a real opportunity to hone your jungle fighting technique - find an opponent, go to the H2H section and register a test.

Kudos to Kool Kat on this design.

Regards,
Ash


RE: Battle of Angaur Island - Kool Kat - 03-04-2012

Thanks Ashley! Smoke7

I'm enjoying our test game too!

Looking forward to switching sides... and giving it another "go!" Mex Big Grin


RE: Battle of Angaur Island - Kool Kat - 03-10-2012

Gents: Smoke7

And for a real "change of pace" from my Rising Sun "Sorrow on Saipan" scenario... you should take my "The Battle of Angaur Island" out for a test drive! :jeep:

Mobility and maneuver will win the day in this scenario versus a slug up a big hill! Yikes

You may download the files and register for a test game HERE.