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Just wondering, instead of creating a scenario with tank units in plt strength, how about as individual units? Depending on the size of the scenario the total number would not be that great I would think so time factor with moving a lot of single units would not be excessive. I think it would be more realistic. Any thoughts?
Gil
Don't stop at tanks, change the ranges and movement for all the units and make a squad level game.
Why not just play Squad Battles, which sounds like the scale you are asking for? Farmer

Though, scenario designers can do what you ask, I would not. Thank you 3
Leave CS at the platoon based scale some of us prefer? Helmet Wink

Drink Smoke

HSL
(07-07-2012, 03:51 AM)Herr Straßen Läufer Wrote: [ -> ]Why not just play Squad Battles, which sounds like the scale you are asking for? Farmer

Though, scenario designers can do what you ask, I would not. Thank you 3
Leave CS at the platoon based scale some of us prefer? Helmet Wink

Drink Smoke

HSL

The only reason I suggest this is because once a plt gets down to 1 sp it is virtually worthless against other full strength opposing plts. Yet in a number of actual combat situations, especially German tanks, a single unit could inflict a lot of damage against enemy units.
Gil
(07-06-2012, 11:10 PM)junk2drive Wrote: [ -> ]Don't stop at tanks, change the ranges and movement for all the units and make a squad level game.

Ahem.....already started that....
We already have various special purposes infantry squads... Recon vehicles are (correctly) SP1 strenght in various oob organizations... I am not sure about all armour presented as invidiual units? But as Ed mentioned, it's certainly doable if scenario designer so chooses.

As an observation, TOAW has a feature any unit can dynamically be split and insplit: a division into regiments, rgt into battalions, and back. Could be a cool feature here as well...
A couple of Squad Battles games have the 3D units that look like JTCS. I don't own any because the game play doesn't sound like something I would enjoy. Dropping weapons and picking up weapons and such. JTCS at squad level might be interesting to me. Especially if I don't have to buy anything.

And Ed, no one would force you to play it.
(07-06-2012, 10:37 PM)Oberst Wrote: [ -> ]Just wondering, instead of creating a scenario with tank units in plt strength, how about as individual units? Depending on the size of the scenario the total number would not be that great I would think so time factor with moving a lot of single units would not be excessive. I think it would be more realistic. Any thoughts?
Gil

Would probably work with smaller scenarios...........I contemplated it once but have never followed through......it would be a fair amount of work to reduce every unit to 1sp when designing the scenario....but it is definitely doable........maybe when I have more time..........aka someday :-)

VE
(07-07-2012, 07:10 AM)junk2drive Wrote: [ -> ]And Ed, no one would force you to play it.

Just when I thought I was out, they pull me back in. Shocked

LOL! TEEHEE

Buds

HSL
Changing the scale is no big deal, and with trucks etc. being able to carry more than 1SP infantry, a 2 SP(two half squads) infantry unit is doable. I made an install for it, just haven't really started it at all. Stay tuned..!
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