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Fellows,

RE the WF scen "2nd Armored Div": Huib and I just completed our fight of it. He was so kind to rate it an "8", in enjoyability...even after I trashed a lot of his units. The French are fixed for an early variable release. He won a minor victory. There is a strategy that might work...for the French...if they are given the opportunity...by: 1) their opponent and 2) by the die rolls...se la vie...

Some of the unresolved questions I have are:

-Does fixing the French help the Germans too much?

-Since the scenario was designed using "visibility 1" rather than night, and Huib has converted into "real" night...How many turns must the scen be extended...if at all?

-Is playing with one of the unbalanced French units worth anybody's time?

-Are there any other oppinions, out there, outside of Huib's...and mine?

Cheers
Curt
I have not tried the scenario but in general I don't mind playing "unbalanced" scenarios if they simulate an historical event. As long as the scenario is not trying to simulate a one sided slaughter I think it is fun to try and see how well one can do against bad odds. For ladder play folks could always switch sides.

I think the extensive use of fixed units for a defending side only works well for play against an AI defender.
Please FILL in the comments box in the test scenario to help the desinger fix any probs or change certain things to make the game better.