PoorOldSpike Wrote:Stationary tanks can't be heard at all.
(I therefore can't figger what 'hide' is for, I never touched it)
That's not, strictly speaking, true. Stationary vehicles give sound contacts, but only at very close ranges, right over a hill crest or something.
A few tests I've run don't, however, show an appreciable difference between 'hidden' and 'unhidden' vehicles. Ran one test with a single file line of stationary vehicles on the opposite side of a hill crest...hide didn't seem to have any effect on how many were detected.
The Coil Wrote:Stationary vehicles give sound contacts, but only at very close ranges, right over a hill crest or something.
Yes that's what I suspected,maybe that's what the 'hide' command is for, a kind of 'silent running' option like when an enemy destroyer is almost on top of a sub
Cheers, Spike, good stuff.
PoorOldSpike Wrote:The Coil Wrote:Stationary vehicles give sound contacts, but only at very close ranges, right over a hill crest or something.
Yes that's what I suspected,maybe that's what the 'hide' command is for, a kind of 'silent running' option like when an enemy destroyer is almost on top of a sub
Yeah, could be, and that's apparently what the manual suggests. But the tests I did showed no real difference at all. Especially since you have to be practically on top of a stationary vehicle to get it to give a sound contact. Hard to imagine it'd ever be worth using in game situations - 'my vehicle can be heard by units out of LOS but within 15m, but now, I've clicked 'hide', and it can only be heard from 12m away!' - like you, I generally don't bother with it.
STOP PRESS NEWS - After very useful comments by The Coil I did the tests again and edited a new shot into the top post showing that stationary tanks CAN be heard if the listener is close (40 metres or so)
that is interesting test - I wonder if weather have influence on that ?