088.Battle of Konya_b - WDS Crusades Book II
| Rating: | 0 (0) |
| Games Played: | 0 |
| SM: | 2 |
| Turns: | 26 |
| Type: | Stock |
| First Side: | Anti-Crusader Alliance (CB2) |
| Second Side: | Crusader Alliance (CB2) |
Date: May 18th, 1190 - Size: Large - Location: The Seljuk capital of Konya (Iconium)
Crusade: The Third Crusade
Scenario Briefing: Variant - In this variant of the Battle for Konya, two hours have elapsed and the Crusaders have successfully breached the city with its ladders and have forced the remaining defenders to retreat to the citadel for safety. Meanwhile, the bulk of the Seljuk army has maneuvered to put the Crusaders in a position where they are pinned against the walls of Konya and its army.
Note that both the Crusaders and the Seljuk city defenders have been fixed and unless unfixed by enemy movements, will not participate in this battle.
As the Crusader commander, you must rout the enemy and destroy it before it can recapture the city. As the Seljuk commander, you have the opportunity to crush Barbarossa and nail his Crusaders to the walls of Konya. Also, you will notice that the northern city gates have been left open by the advancing Crusaders and may be used freely by either side. Should the Seljuks feel energized, there is a juicy VP hex at hex {41,74}.
Recommended Rules: [Default]
Intended to be played as either side against the opposing AI or play Head-to-Head.
Suggested Reading: Loud, G. A., The Crusade of Frederick Barbarossa: The History of the Expedition of the Emperor Frederick.
Crusade: The Third Crusade
Scenario Briefing: Variant - In this variant of the Battle for Konya, two hours have elapsed and the Crusaders have successfully breached the city with its ladders and have forced the remaining defenders to retreat to the citadel for safety. Meanwhile, the bulk of the Seljuk army has maneuvered to put the Crusaders in a position where they are pinned against the walls of Konya and its army.
Note that both the Crusaders and the Seljuk city defenders have been fixed and unless unfixed by enemy movements, will not participate in this battle.
As the Crusader commander, you must rout the enemy and destroy it before it can recapture the city. As the Seljuk commander, you have the opportunity to crush Barbarossa and nail his Crusaders to the walls of Konya. Also, you will notice that the northern city gates have been left open by the advancing Crusaders and may be used freely by either side. Should the Seljuks feel energized, there is a juicy VP hex at hex {41,74}.
Recommended Rules: [Default]
Intended to be played as either side against the opposing AI or play Head-to-Head.
Suggested Reading: Loud, G. A., The Crusade of Frederick Barbarossa: The History of the Expedition of the Emperor Frederick.







