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059.Battle of Cresson_b - WDS Crusades Book II

059.Battle of Cresson_b Image
Black Powder Ladder

059.Battle of Cresson_b

By Richard Walker
Anti-Crusader Alliance (CB2) 0 - 0 - 0 Crusader Alliance (CB2)
Rating: 0 (0)
Games Played: 0
SM: 2
Turns: 21
Type: Stock
First Side: Anti-Crusader Alliance (CB2)
Second Side: Crusader Alliance (CB2)
Date: May 1st, 1187 - Size: Small - Location: Springs of Cresson

Crusade: Period between 2nd and 3rd Crusades

Scenario Briefing: Variant - Following the death of the young King Baldwin V in 1186, there was a brief power struggle for the crown of Jerusalem. There were essentially three contenders. Raynald of Chatillon, Count Raymond III of Tripoli, and Guy of Lusignan, the husband of Sybilla, sister of King Baldwin IV and mother to King Baldwin V. Prior to the death of Baldwin IV, it was agreed under oath, that if King Baldwin V died without an heir, the crown would be chosen by arbitration. However, before that could take place, Sybilla and her supporters crowned Guy King of Jerusalem. This was seen as a violation to the oath all had taken in 1185. As a result, Raymond III withdrew to his lands and agreed to a non-aggression pact with Saladin. In 1187, Saladin wished to raid and perform reconnaissance of the Crusader lands west of Raymond's territory and Saladin was granted permission to pass through the lands controlled by Raymond. So, while Saladin was in the middle of the siege of Kerak, he dispatched a Muslim force of 700 mounted raiders called "el-maghirin." Some contemporary sources put this number as high as 7,000. But 700 is the modern historian's accepted strength.

This variant of the battle of Cresson has more than tripled the strength of the original Muslim forces. Though still not at the 7,000 number provided by disputed contemporary sources, this number still allows for a vastly superior Muslim army of mounted units.

In this scenario, the expectation is not that the Crusaders can win the field and drive off the Muslims, rather it is intended to test the Muslim capability to achieve a historical result. That being the almost total annihilation of all Crusaders. To that end, there are no objective hexes and if you decide to play the Crusaders, it is not allowed that you should exit the map with any of your units. That would violate the scenario's design. As the Muslim player, and to win, you must completely, or at least nearly completely eliminate every Crusader unit on the map.

The initial set up will remain the same as in the previous scenario. The Crusaders are unaware of the size of their enemy and will want to attack as in the previous scenario, but the numerical advantage of the Muslims will soon be felt.

If you choose to play as the Crusader against the AI controlled Muslims, you must be prepared to fight near the center of the map. Running away will weaken your playing experience. Also, due to the nature of this scenario, the best gaming challenge will come when played Head-to-Head.

Recommended Rules: [Default]

Intended to be played as the Crusader Alliance against the Anti-Crusader Alliance AI, or Head-to-Head. Note that Head-to-Head. will likely favor the Anti-Crusader Alliance.

Suggested Reading: Steven Runciman, A History of the Crusades, vol. II: The Kingdom of Jerusalem. Pgs. 359-360.