057.Siege of Kerak Castle_b - WDS Crusades Book II
| Rating: | 0 (0) |
| Games Played: | 0 |
| SM: | 3 |
| Turns: | 30 |
| Type: | Stock |
| First Side: | Anti-Crusader Alliance (CB2) |
| Second Side: | Crusader Alliance (CB2) |
Date: December 4th, 1183 - Size: Small - Location: Castle of Kerak
Crusade: Period between 2nd and 3rd Crusades
Scenario Briefing: Variant - Built in 1142, the great castle of Kerak had long stood as a stepping stone to attack Muslim lands and to defend against Muslim incursions into the Crusader states. By the early 1180s, Saladin was in full control of the Muslim lands from Egypt to Damascus. His determination to wage Jihad upon the Crusaders was designed to eradicate all Christians from the Levant. To do this, Kerak, under the lordship of that great enemy of Islam, Raynald de Ch tillon, must be taken. To do this, the castle must be taken before Baldwin IV can react and send a relief force.
In this variant King Baldwin IV has arrived to the relief of the garrison of Kerak Castle. At this point in history, the Sultan Saladin, withdrew his forces to avoid a Crusader pincer movement. However, in this scenario, no such withdrawal of his Muslim forces will take place. At best, Saladin has relocated his 8 siege engines and arrayed his men for battle.
If you choose to play as the Crusader, you can attempt to destroy the aforementioned siege engines. They are fixed and will be easy to destroy, if you can reach them. Note also that the garrison of Kerak is fixed and will remain within the castle walls. Also, Saladin has brought onto the field his men that were raiding and foraging.
Recommended Rules: [Default]
Intended to be played as the Anti-Crusader Alliance against the AI but can be played from either side or Head-to-Head.
Suggested Reading: Smail, R. C. Crusading Warfare 1097-1193. Also, Hugh Kennedy, Crusader Castles.
Crusade: Period between 2nd and 3rd Crusades
Scenario Briefing: Variant - Built in 1142, the great castle of Kerak had long stood as a stepping stone to attack Muslim lands and to defend against Muslim incursions into the Crusader states. By the early 1180s, Saladin was in full control of the Muslim lands from Egypt to Damascus. His determination to wage Jihad upon the Crusaders was designed to eradicate all Christians from the Levant. To do this, Kerak, under the lordship of that great enemy of Islam, Raynald de Ch tillon, must be taken. To do this, the castle must be taken before Baldwin IV can react and send a relief force.
In this variant King Baldwin IV has arrived to the relief of the garrison of Kerak Castle. At this point in history, the Sultan Saladin, withdrew his forces to avoid a Crusader pincer movement. However, in this scenario, no such withdrawal of his Muslim forces will take place. At best, Saladin has relocated his 8 siege engines and arrayed his men for battle.
If you choose to play as the Crusader, you can attempt to destroy the aforementioned siege engines. They are fixed and will be easy to destroy, if you can reach them. Note also that the garrison of Kerak is fixed and will remain within the castle walls. Also, Saladin has brought onto the field his men that were raiding and foraging.
Recommended Rules: [Default]
Intended to be played as the Anti-Crusader Alliance against the AI but can be played from either side or Head-to-Head.
Suggested Reading: Smail, R. C. Crusading Warfare 1097-1193. Also, Hugh Kennedy, Crusader Castles.







