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056.Siege of Kerak Castle_a - WDS Crusades Book II

056.Siege of Kerak Castle_a Image
Black Powder Ladder

056.Siege of Kerak Castle_a

By Richard Walker
Anti-Crusader Alliance (CB2) 0 - 0 - 0 Crusader Alliance (CB2)
Rating: 0 (0)
Games Played: 0
SM: 2
Turns: 26
Type: Stock
First Side: Anti-Crusader Alliance (CB2)
Second Side: Crusader Alliance (CB2)
Date: December 4th, 1183 - Size: Small - Location: Castle of Kerak

Crusade: Period between 2nd and 3rd Crusades

Scenario Briefing: Historical - Built in 1142, the great castle of Kerak had long stood as a stepping stone to attack Muslim lands and to defend against Muslim incursions into the Crusader states. By the early 1180s, Saladin was in full control of the Muslim lands from Egypt to Damascus. His determination to wage Jihad upon the Crusaders was designed to eradicate all Christians from the Levant. To do this, Kerak, under the lordship of that great enemy of Islam, Raynald de Ch tillon, must be taken. To do this, the castle must be taken before Baldwin IV can react and send a relief force.

In this scenario, if you play against the AI Crusaders defending Kerak, you will have 8 siege engines, and two sapper units to breach the walls. There are no siege towers. With these siege engines, your skill as a besieger, will be tested.

Recommended Rules: [Default]

Intended to be played as the Anti-Crusader Alliance against the Crusader Alliance AI. It can also be played Head-to-Head.

Suggested Reading: Smail, R. C. Crusading Warfare 1097-1193. Also, Hugh Kennedy, Crusader Cast