043.Battle of Hama_b - WDS Crusades Book II
| Rating: | 0 (0) |
| Games Played: | 0 |
| SM: | 4 |
| Turns: | 42 |
| Type: | Stock |
| First Side: | Crusader Alliance (CB2) |
| Second Side: | Anti-Crusader Alliance (CB2) |
Date: August 17th, 1178 - Size: Medium - Location: Hama
Crusade: Period between 2nd and 3rd Crusades
Scenario Briefing: Variant - The Battle of Hama was not the result of a planned mission to recover Crusader lands for the recent advances by Saladin. In fact, it was the result of a group of Crusaders, with no orders and nothing better to do, wanting to ravage the countryside for plunder and booty.
While this raid was initially successful, they finally came up to the town of Hama and its heavily manned fortress. When it was discovered by this garrison that the Crusaders were approaching, the Muslims gathered their men and arms and vacated the fortress to stop and destroy these piratical Crusaders.
This variant of the Battle of Hama starts with all Crusaders off the map and the Muslim forces still sleeping in and around the fortress of Hama. The Muslims will start fixed with uncertain release times. The off-map Crusaders will also have uncertain entry times. Finally, in this scenario, the burden of attack will be on the Crusaders.
This scenario will commence before daylight, so be careful to adhere to night movement rules during the initial couple turns.
Recommended Rules: [Default]
Intended to be played as Anti-Crusader Alliance against the Crusader Alliance AI. This scenario can also be played Head-to-Head.
Crusade: Period between 2nd and 3rd Crusades
Scenario Briefing: Variant - The Battle of Hama was not the result of a planned mission to recover Crusader lands for the recent advances by Saladin. In fact, it was the result of a group of Crusaders, with no orders and nothing better to do, wanting to ravage the countryside for plunder and booty.
While this raid was initially successful, they finally came up to the town of Hama and its heavily manned fortress. When it was discovered by this garrison that the Crusaders were approaching, the Muslims gathered their men and arms and vacated the fortress to stop and destroy these piratical Crusaders.
This variant of the Battle of Hama starts with all Crusaders off the map and the Muslim forces still sleeping in and around the fortress of Hama. The Muslims will start fixed with uncertain release times. The off-map Crusaders will also have uncertain entry times. Finally, in this scenario, the burden of attack will be on the Crusaders.
This scenario will commence before daylight, so be careful to adhere to night movement rules during the initial couple turns.
Recommended Rules: [Default]
Intended to be played as Anti-Crusader Alliance against the Crusader Alliance AI. This scenario can also be played Head-to-Head.







