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034.Siege of Damietta_c - WDS Crusades Book II

034.Siege of Damietta_c Image
Black Powder Ladder

034.Siege of Damietta_c

By Richard Walker
Crusader Alliance (CB2) 0 - 0 - 0 Anti-Crusader Alliance (CB2)
Rating: 0 (0)
Games Played: 0
SM: 3
Turns: 30
Type: Stock
First Side: Crusader Alliance (CB2)
Second Side: Anti-Crusader Alliance (CB2)
Date: December 12th, 1169 - Size: Medium - Location: Damietta, Egypt

Crusade: Period between 2nd and 3rd Crusades

Scenario Briefing: Variant - Following King Amalric's failed attempted to capture Egypt and all its riches in 1168, he set about planning another invasion. This time he would seek the help of the Byzantine Emperor Manuel and the emperor was only too happy to provide that help. In fact, he provided 150 galleys that could carry troops, horses, and siege equipment. It had everything except the one thing needed for a potential long siege, FOOD. For the Byzantines, they brought with them only enough supplies for three months. For reasons that are unclear, King Amalric refused to share his army's supplies, and this became a major point of friction.

These petty disagreements, along with delays on the part of King Amalric, allowed Saladin, now the eminent ruler of Egypt, to funnel troops into Damietta and with a huge chain stretched out across the Nile River, thus preventing the Imperial navy from cutting off the city from supplies, Damietta, was kept well supplied and was never under the threat of starvation or isolation.

In this variant of the Siege of Damietta, the Imperial Byzantine fleet has successfully captured the small fort on the opposite side of the Nile River and unhooked the massive chain that was preventing the fleet from travelling further down the river and intercepting Saladin's supply ships. Because of this, the internal supply source has been removed from inside Damietta and it is now possible to impose a full isolation on the city. To compensate for this, the victory points needed for a Crusader Alliance victory have been increased. Also, the number of turns has increased from 24 to 30.

No more talking, take up your war banners and let loose the dogs of war!

Recommended Rules: [Default]

Intended to be played as the Crusader Alliance against the Anti-Crusader Alliance AI or Head-to-Head.

Suggested Reading: A History of the Crusades II: The Kingdom of Jerusalem, by Steven Runciman-Part IV, The Lure of Egypt. pg. 312-316.