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[H] Take the Crossroads, Cold Harbor, June 1st, 1864 [+AI] (410-640601) - WDS Campaign Overland

[H] Take the Crossroads, Cold Harbor, June 1st, 1864 [+AI] (410-640601) Image
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[H] Take the Crossroads, Cold Harbor, June 1st, 1864 [+AI] (410-640601)

By Ken Jones & John Ferry
CSA 0 - 0 - 0 Union
Rating: 0 (0)
Games Played: 0
SM: 4
Turns: 42
Type: Custom
First Side: CSA
Second Side: Union
The fighting of the previous day had drawn the attention of both Grant and Lee. Suddenly the little crossroads of Cold Harbor became very important to both armies. Lee needed to hold it to secure his right flank, while Grant identified it as the best place to link up with reinforcements from the army of the James. This scenario depicts the historical situation on June 1st, 1864. Sheridan has seized the vital crossroads and, with little more than a division, is tasked to hold the town until.infantry arrives. Marching hard to drive out the Yankee horsemen are the First Corps of the Army of Northern Virginia reinforced by Hoke's Division, released from Beauregard's army after the Army of the James was bottled up at Bermuda Hundred. Wright's Sixth Corps and Smith's Eighteenth Corps (fresh from Butler's debacle on the James River) are to join Sheridan, but Wright gets a late start and Smith is ordered to New Castle Ferry by mistake. Smith is stuck there until he gets correct instructions. After days of rain, the sun is shining and the roads have dried out, soffocating Wright's column in choking dust. Lee hopes that RH Anderson, with Hoke and the First Corps, at full strength with Pickett's return, can defeat Phil Sheridan's band of cavalry.