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161 Tarifa 31st December 1811 The French Assault - WDS Bonaparte's Peninsular War

161  Tarifa 31st December 1811 The French Assault Image
Black Powder Ladder

161 Tarifa 31st December 1811 The French Assault

By Rich White
French (Nap) 1 - 0 - 0 Britain Spain (Nap)
Rating: 2.85 (2)
Games Played: 1
SM: 2
Turns: 20
Type: Stock
First Side: French (Nap)
Second Side: Britain Spain (Nap)
Tarifa 31st December 1811 - The French besiegers, under Victor, constucted the first parallel on 23rd December approximately 300m from the weak mediaeval walls of Tarifa. Their 12 siege guns opened fire on 29th, quickly establishing a breach. However, the 3,000 strong Anglo-Spanish garrison refused to surrender so, despite bad weather, the French were forced to attempt to assault the breach. Historically, Allied musketry was sufficient to drive back the French with heavy losses and the continuing bad weather and lack of supplies forced the French to abandon the siege. NB: Due to the small scale of the map, this scenario uses the scale of 50m per hex rather than the standard 100m.
Player Voting Stats
Member Balance Enjoyment
agmoss99's Profileagmoss99 Moderately Pro French (Nap) 2
Saddlesore's ProfileSaddlesore Totally Pro French (Nap) 2
Gaming Records
1st Side Player 2nd Side Player Result Score
Britain Spain (Nap) agmoss99's Profile agmoss99 vs. Saddlesore Saddlesore's Profile French (Nap) Britain Spain (Nap) Minor Loss 8 20
Saddlesore
Staff Sergeant
Saddlesore Wed Oct 26, 2022 10:06 pm
Very Buggy. My opponent believes this should have been a Company Level Scenario and completely agree. Here is why:
Any units over 400 men could not melee with the over stacking message
Any units over 400 men could not move into a hex with a leader, supplies, or skirmishers. same over stacking message
Leaders and supplies could move into a hex with a unit over 400 men though.
Units would go from 80 fatigue to max fatigue without a melee or major engagement. Max fatigue would be shaded green
The value of captured leaders broke the victory conditions of the game, 1 injured leader cost my opponent 96p points in a scenario where I needed 150 points for a minor victory.
It needs some serious editing. Thanks