069.Bemis Heights_BL_a - WDS American Revolutionary War
| Rating: | 0 (0) |
| Games Played: | 0 |
| SM: | 1 |
| Turns: | 15 |
| Type: | Stock |
| First Side: | British |
| Second Side: | Continental Army |
Date: 7 October 1777 - Scale/Size: Battalion Level, Medium - Location: Saratoga, Hudson Valley, New York, ~25 miles North of Albany.
Scenario Briefing: Historical - General John Burgoyne’s army's supply situation was worsening and, while hopeful ‘every day’ and expecting word of Major General Henry Clinton’s relief force from New York City, The British were once again feeling desperate.
On October 7, Burgoyne personally led a force, accompanied by his senior subordinates, to do one of three things (the record is unclear on his exact intentions): 1. Cover foraging parties; 2. Seize the high ground to the west of the Americans, giving them a place to situate their heavy artillery and bombard the American camp; 3. Make a reconnaissance in force to determine where, if any, weaknesses in the American lines might be in anticipation of a full assault on 8 October. Burgoyne committed 1700 men, including some of his best troops (Light Infantry, German and British Grenadiers, 12 pieces of artillery, the 24th Foot and supplemental drafts from other regiments, as well as Provincial Rangers, Canadians and Native Allies.
American Major General Horatio Gates learned of the British incursion and sent Colonel Daniel Morgan and his light infantry out to oppose them. The British settled in on a wheatfield, while the Americans under Brigadier General Benedict Arnold were moved into the fight. Like 19 September the fight would grow into a full scale battle with the Americans attempting to storm the Hessian and British redoubts as the sun went down.
Design Note: This scenario starts with the forces in place. A pause by Crown forces had let the Americans move up to contest the ground.
Recommended Rules: [Default]
Intended to be played as the American forces against the AI but can be played from either side or Head-to-Head.
Further Reading: The Complete Victory by Kevin Weddle.
Scenario Briefing: Historical - General John Burgoyne’s army's supply situation was worsening and, while hopeful ‘every day’ and expecting word of Major General Henry Clinton’s relief force from New York City, The British were once again feeling desperate.
On October 7, Burgoyne personally led a force, accompanied by his senior subordinates, to do one of three things (the record is unclear on his exact intentions): 1. Cover foraging parties; 2. Seize the high ground to the west of the Americans, giving them a place to situate their heavy artillery and bombard the American camp; 3. Make a reconnaissance in force to determine where, if any, weaknesses in the American lines might be in anticipation of a full assault on 8 October. Burgoyne committed 1700 men, including some of his best troops (Light Infantry, German and British Grenadiers, 12 pieces of artillery, the 24th Foot and supplemental drafts from other regiments, as well as Provincial Rangers, Canadians and Native Allies.
American Major General Horatio Gates learned of the British incursion and sent Colonel Daniel Morgan and his light infantry out to oppose them. The British settled in on a wheatfield, while the Americans under Brigadier General Benedict Arnold were moved into the fight. Like 19 September the fight would grow into a full scale battle with the Americans attempting to storm the Hessian and British redoubts as the sun went down.
Design Note: This scenario starts with the forces in place. A pause by Crown forces had let the Americans move up to contest the ground.
Recommended Rules: [Default]
Intended to be played as the American forces against the AI but can be played from either side or Head-to-Head.
Further Reading: The Complete Victory by Kevin Weddle.







