017.Sullivan_CL_a - WDS American Revolutionary War
| Rating: | 0 (0) |
| Games Played: | 0 |
| SM: | 7 |
| Turns: | 72 |
| Type: | Stock |
| First Side: | British |
| Second Side: | Continental Army |
Date: 28 June 1776 - Scale/Size: Company Level, Small - Location: Sullivan’s Island, at the mouth of Charleston Harbor, ~5 miles ESE of the city of Charleston, South Carolina.
Scenario Briefing: Historical - The assault on Sullivan’s Island had been slated for June 24, but unfavorable wind and tides delayed the operation four days. At 0900, the British made their move, with the British bomb vessel, Thunder, moving into place to begin lobbing shells onto the main American position, while the two naval divisions began to maneuver closer to Fort Sullivan. Three ships from the Navy’s 2nd Division became grounded on the shoals, unable to maneuver and forced to endure fire from the Americans all day. The American fort proved resilient, and the two sides would exchange fire all day, with the Americans severely constrained by the lack of gunpowder.
Design Note: This scenario features the naval duel between the Royal Navy and the South Carolina Fort Sullivan led by Colonel William Moultrie The Naval component of the Crown’s 1776 invasion would come to grief dealing with the shifting and treacherous sand bars. It is a challenging situation to model, but it is something I have always wanted to attempt since visiting Charleston many times over the past 25 years.
Recommended Rules: [Default]
Intended to be played as the American forces against the AI or Head-to-Head.
Further Reading: Victory on Sullivan’s Island by David Lee Russell.
Scenario Briefing: Historical - The assault on Sullivan’s Island had been slated for June 24, but unfavorable wind and tides delayed the operation four days. At 0900, the British made their move, with the British bomb vessel, Thunder, moving into place to begin lobbing shells onto the main American position, while the two naval divisions began to maneuver closer to Fort Sullivan. Three ships from the Navy’s 2nd Division became grounded on the shoals, unable to maneuver and forced to endure fire from the Americans all day. The American fort proved resilient, and the two sides would exchange fire all day, with the Americans severely constrained by the lack of gunpowder.
Design Note: This scenario features the naval duel between the Royal Navy and the South Carolina Fort Sullivan led by Colonel William Moultrie The Naval component of the Crown’s 1776 invasion would come to grief dealing with the shifting and treacherous sand bars. It is a challenging situation to model, but it is something I have always wanted to attempt since visiting Charleston many times over the past 25 years.
Recommended Rules: [Default]
Intended to be played as the American forces against the AI or Head-to-Head.
Further Reading: Victory on Sullivan’s Island by David Lee Russell.







