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#219: Invasion of Crete (Variable Axis Drop Zones) - TWiE War on the Southern Front

#219: Invasion of Crete (Variable Axis Drop Zones) Image
Tiller Operational Campaigns Ladder

#219: Invasion of Crete (Variable Axis Drop Zones)

By Saunders and Blackie
Axis 0 - 0 - 0 Allies
Rating: 0 (0)
Games Played: 0
SM: 1
Turns: 8
Type: Stock
First Side: Axis
Second Side: Allies
Crete, May 20th 1941: In the desert, Tobruk was surrounded and Rommel stood on the Egyptian frontier facing the British, who, a few days previously, had halted Operation Brevity to relieve Tobruk. Operation Seelowe, the invasion of Britain, had been cancelled and all eyes were now looking east. Six weeks had passed since the Germans had invaded Yugoslavia and Greece to bail out their Italian partners. Now their attention was focused on the Soviet Union where Hitler had massed his army on the Russian border for Operation Barbarossa. Thus, in the big picture, Crete was a small sideshow where the Allies clung by their fingernails to southern Europe, the Germans having far greater issues pressuring them. It was at this time, the Germans, at the pinnacle of their airborne power, decided to invade Crete using Generalmajor Kurt Student's crack force of Fallschirmjäger. There were several plans proposed, ranging from one major Drop Zone, to others where troops would arrive scattered in 7 locations. The final plan for "Operation Merkur", or "Mercury", represented a compromise imposed by Reichsmarshall Goering, calling for a morning assault in the Maleme\Canea sector, followed up with two afternoon drops in the vicinity of Rethymnon and Heraklion. Designer Note: This scenario explores an alternative landing zone plan using the Strategy | Operations Feature where the Axis player can select where the drop zone will be - historical or alternative.