The Battle at Trung Luong-Part 1 - Tour of Duty



Rating: | 6.73 (13) |
Games Played: | 16 |
SM: | 3 |
Turns: | 6 |
Type: | Custom |
First Side: | US |
Second Side: | N. Vietnam |
Player Voting Stats | ||
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Member | Balance | Enjoyment |
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Well Balanced | 6 |
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Well Balanced | 6 |
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Well Balanced | 7 |
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Well Balanced | 7 |
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Well Balanced | 8 |
Gaming Records | |||||||||
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1st Side Player | 2nd Side Player | Result | Score | ||||||
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Stejones82 | vs. | Kritterpaw | ![]() |
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N. Vietnam Minor Victory | 18 | 6 |
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CapnMud | vs. | Landser34 | ![]() |
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US Minor Victory | 18 | 6 |
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Outlaw Josey Wales | vs. | vendetta | ![]() |
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US Minor Loss | 6 | 18 |
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Paulinski | vs. | Embis | ![]() |
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US Minor Victory | 18 | 6 |
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Mikekiller16 | vs. | Mad_Dog | ![]() |
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US Major Loss | 3 | 24 |

US has to move to get objectives within time. Vietnamese need to cover and sit on the objectives for a victory.

Designed more to produce historic results than to allow the player to try to improve on them. It may get a higher rating, and be more balanced with the variable ending rule used.

Very short scenario - not much happens

Impossible for the US player.

Even if you run, (with no enemy moving or firing) you cannot reach the VP's in the turns available.