• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads

Gunfight at Flavion - The Matrix Games version of West Front

Gunfight at Flavion Image
Campaign Series Ladder

Gunfight at Flavion

By D. Bevard
Axis 12 - 9 - 48 Allies
Rating: 7.57 (41)
Games Played: 69
SM: 1
Turns: 11
Type: Stock
First Side: Axis
Second Side: Allies
Flavion, 25km SW of Namur, Belgium: [Best played as Axis] Once across the Meuse River at Dinant, General Rommel was typically impatient to be on the move again. By May 14th there was considerable evidence that the French 9th Army was withdrawing from its defensive line along the Meuse. However, with most of the infantry and support troops of the 7th Panzer Division still waiting to cross the river, only the tanks of Colonel Rothenburg's 25th Panzer Regiment were available to pursue. For Rommel this was enough. Early on the 15th he instructed Rothenburg to strike west through Philippeville to the Cerfontain area and prevent the French from establishing another defensive line. As the leading panzers moved past Flavion they stumbled into elements of the French 1st Armored Division, refueling after a night march to cover 9th Army's withdrawal. The following close range action resembled a gunfight more than a tank battle, as the lighter armed and faster panzers maneuvered to engage the monster B1 tanks.
Player Voting Stats
Member Balance Enjoyment
Baron von Michael's ProfileBaron von Michael Slightly Pro Axis 5
Blitz Shadow Player's ProfileBlitz Shadow Player Slightly Pro Axis 6
Matt's ProfileMatt Slightly Pro Allies 7
Baron von Beergut's ProfileBaron von Beergut Well Balanced 6
GreyGhost's ProfileGreyGhost Slightly Pro Allies 8
Smedley
Tough scenario for the Germans.
Herr Straße Laufer
Not much fun for the Axis if the reinforcements do not come in on time.
“The past was erased, the erasure was forgotten, the lie became the truth.”― George Orwell (1984)