• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads

Philippine Scouts Stand and Fight - The Matrix Games version of Rising Sun

Philippine Scouts Stand and Fight Image
Campaign Series Ladder

Philippine Scouts Stand and Fight

By Jeepster777
Allies 0 - 6 - 4 Axis
Rating: 7.98 (9)
Games Played: 10
SM: 2
Turns: 15
Type: Custom
First Side: Allies
Second Side: Axis
Downloads: 275
Shortly after noon on December 25th an advance element of Lt. Colonel Kuro Kitamiras 48th Reconnaissance Regiment,moving East from Binalonan,met patrols of the 26th Cavalry at Asingan,across the river from Tayog. While the 71st Engineering Battalion moved North to continue with Gen. McArthurs bridge destruction plans the PA 26th Cavalry Stands and Fights. Based on History with liberties taken to enhance gameplay.PBEM Scenario
Player Voting Stats
Member Balance Enjoyment
Yossarian's ProfileYossarian Slightly Pro Axis 7
Yossarian's ProfileYossarian Slightly Pro Axis 7
Yossarian's ProfileYossarian Well Balanced 8
Yossarian's ProfileYossarian Well Balanced 8
Mike Abberton's ProfileMike Abberton Well Balanced 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies itlnprd's Profile itlnprd vs. oldesoldier oldesoldier's Profile Axis Allies Major Loss 4 24
Allies Herr Straße Laufer's Profile Herr Straße Laufer vs. Ashcloud Ashcloud's Profile Axis Draw 12 12
Axis Tiger 88's Profile Tiger 88 vs. Warhorse Warhorse's Profile Allies Axis Major Victory 24 4
Axis Tank Killer's Profile Tank Killer vs. Hughen Tanken de Tote Hughen Tanken de Tote's Profile Allies Draw 12 12
Allies Steelrain60's Profile Steelrain60 vs. Jumbo Jumbo's Profile Axis Draw 12 12
Yossarian
The taking and holding the bridge is the deciding factor. Armor, cavalry and airstrikes. Exciting little scenario.
Mike Abberton
Not too bad for IJN to get a draw, but tough to get a win with all the US Engineers guarding the bridge.
Steelrain60
Not as well-designed as some of the other scenarios by the same designer. Difficult for the Japanese player to get anything more than a draw of loss. Wish the map had been extended farther east by one or two KMs.